This wooded area lies to the west of San d'Oria's gates. Many years ago, the Orc forces captured the area surrounding Mount Ghelsba, then proceeded to relentlessly dispatch troops into the surrounding region from their newly constructed fort. Not a day goes by without the Royal Knights exchanging blows with the beastmen hordes. Connecting Areas[]
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![]() Southern San d'Oria |
Involved in Quests/Missions[]
Quest | Type | Starter | Location |
---|---|---|---|
A Sentry's Peril | General | Glenne | Southern San d'Oria F-8 |
Advanced Teamwork | General | Vilatroire | West Ronfaure H-5 |
An Explorer's Footsteps | Map | Abelard | Selbina G-9 |
Chasing Quotas | DRG AF 2 | Ceraulian | Port San d'Oria I-10 |
Garrison/West Ronfaure | Garrison | Outpost Guard | West Ronfaure G-9 |
Intermediate Teamwork | Spell | Vilatroire | West Ronfaure H-5 |
Introduction To Teamwork | General | Vilatroire | West Ronfaure H-5 |
Lufet's Lake Salt | General | Nogelle | Port San d'Oria G-7 |
The Dismayed Customer | General | Gulemont | Port San d'Oria G-7 |
The Pickpocket | General | Miene | Port San d'Oria I-9 |
The Trader in the Forest | General | Abeaule | Northern San d'Oria F-8 |
Mission | Country | Starter | Location |
Mission 1-1: Smash the Orcish Scouts | San d'Oria | Gate Guard | San d'Oria |
Mission 7-1: Prestige of the Papsque | San d'Oria | Gate Guard | San d'Oria |
NPCs Found Here[]
Chocobo Digging[]
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Fishing[]
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Notorious Monsters Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
10-15 |
|
1 |
A, L, S | ||||||||||
Jaggedy-Eared Jack (NM) |
9-10 |
|
|
1 |
L, S, Sc | ||||||||
Marauder Dvogzog (NM)
|
67 |
1 |
A, S, Sc | ||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here[]
Name | Level | Drops | Steal | Family | Spawns | Notes | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Bomb
|
8-10 |
|
3 |
A, S, M | |||||||||
Carrion Worm |
1-5 |
|
Worm |
36 |
H | ||||||||
Ding Bats
|
1-5 |
Bat Trio |
42 |
H | |||||||||
Enchanted Bones
|
4-8 |
|
|
15 |
A, H, HP | ||||||||
Forest Funguar |
3-6 |
|
|
Funguar |
15 |
L, H | |||||||
Forest Hare |
1-5 |
|
|
75 |
S, Sc | ||||||||
5-8 |
|
|
1 |
A, L, S | |||||||||
5-8 |
|
|
3 |
A, L, S | |||||||||
4-8 |
|
|
18 |
A, L, S | |||||||||
4-8 |
15 |
A, L, S | |||||||||||
Land Crab
|
Unknown |
1 |
A, H | ||||||||||
Limicoline Crab
|
Unknown |
1 |
A, H | ||||||||||
Mouse Bat
|
3-6 |
Giant Bat |
26 |
L, H | |||||||||
Orcish Fodder |
3-8 |
|
|
12 |
A, L, S, Sc | ||||||||
Orcish Grappler |
3-8 |
|
|
9 |
A, L | ||||||||
Orcish Mesmerizer |
4-8 |
|
|
9 |
A, L, S, Sc | ||||||||
Passage Crab
|
~12-15 |
1 |
A, H | ||||||||||
3-6 |
|
8 |
H | ||||||||||
Scarab Beetle |
3-6 |
|
22 |
L, S, Sc | |||||||||
Tainted Hound
|
5-8 |
|
7 |
A, H, HP | |||||||||
Tree Crab
|
Unknown |
1 |
A, H | ||||||||||
Tunnel Worm |
0 |
|
Worm |
13 |
H | ||||||||
Vermivorous Crab
|
Unknown |
1 |
A, H | ||||||||||
Wild Rabbit |
0 |
|
|
27 |
S, Sc | ||||||||
Wild Sheep |
5-8 |
|
|
Sheep |
32 |
L, S | |||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |