Makes target docile and more susceptible to charm.
Obtained: Beastmaster Level 30
Recast Time: 10:00
Duration: Instant
Notes/Description[]
Using Tame on a mob that has not become aggressive will make it more susceptible to charm.
Using Tame on an aggressive mob may cause the target to stop attacking immediately and go back to its natural state.
The ability can be resisted. The success rate of Tame is determined by comparing your INT to the target's INT.
code in ASB is
local resist = applyResistanceAbility(player, target, xi.magic.ele.NONE, xi.skill.NONE, player:getStat(xi.mod.INT) - target:getStat(xi.mod.INT)) if resist <= 0.25 then
Tame can only be used on mobs that can be charmed. Using Tame on uncharmable mobs will have no effect.
Tame will have no effect if another player is on the mob's enmity list.
Tame may be used on a mob that has become aggressive to another player if that player has not performed an action against it.
Tame will have a lower success rate if the target's HP is considerably low.
Tame will have no effect on the mob if the Beastmaster already has a pet or Alter Egos.
Tame cannot be used on another player's mob where Charm has failed, only your own.