
Centered around the Yagudo's temple, this area also serves as a theological haven for the race known as the Yagudo. Using their claws and sharp beaks, the beastmen carved caves out of the surrounding cliffs to serve as their homes. Though they may appear to be randomly placed, the locations of the caves have been carefully planned out and follow the teachings of the Yagudo religion. On a daily basis, the residents of Giddeus perform short pilgrimages around the area, stopping at every one of the numerous altars.
|


Zone Information[]
Category | Information |
Area Name | Giddeus |
Type | Dungeon |
Map Acquisition | Purchase |
Miscellaneous | Able to: Escape, Adventuring Fellow, Tractor |
Hobbies | Harvesting, Fishing |
Weather | None |
Region | Sarutabaruta |
Expansion | Original |
Requirements | None |
Restrictions | None |
Background Music | None |
Music | None |
Connecting Areas[]
- Escapes to: West Sarutabaruta: F-8
NPCs Found Here[]
Name | Location | Type |
Ghoo Pakya | G-7 - Map 1 | --- |
Laa Mozi | H-7 - Map 1 | --- |
Uu Zhoumo | F-7 - Map 2 | --- |
Quu Bokye | G-6 - Map 2 | --- |
Involved in Quests[]
Quest | Type | Starter | Location |
---|---|---|---|
A Crisis in the Making | General | Ranpi-Monpi | Windurst Waters D-9 |
Blessed Radiance | NPC | Luto Mewrilah | Upper Jeuno (G-8) |
Dark Legacy | AF (DRK) | Raibaht | Metalworks G-8 |
Early Bird Catches the Bookworm | General | Tosuka-Porika | Windurst Waters G-8 |
Kazham Airship Pass | General | Guddal | Port Jeuno I-7 |
Water Way to Go | General | Ohbiru-Dohbiru | Windurst Waters J-9 |
Involved in Missions[]
Mission | Country | Starter | Location | |
---|---|---|---|---|
Mission 1-3: The Price of Peace | Windurst | Gate Guard | Windurst | |
Mission 2-3: Journey Abroad | San d'Oria | Gate Guard | San d'Oria | |
Mission 2-3: The Emissary | Bastok | Gate Guard | Bastok | |
Mission 6-2: Saintly Invitation | Windurst | Gate Guard | Windurst |
Harvesting[]
|
Fishing[]
|
Chest/Coffer[]
Possible Contents | Map/Key | ||
---|---|---|---|
[Gil: 800-1600] |
Giddeus Chest Key |
||
Amber | |||
Amethyst | |||
Clear Topaz | |||
Lapis Lazuli | |||
Sardonyx | |||
Shield Earring | |||
Tourmaline |
Notorious Monsters Found Here[]
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Eyy Mon the Ironbreaker NM |
16 |
|
1 |
A, L, S | |||||||||
Hoo Mjuu the Torrent NM |
16-17 |
|
1 |
A, L, S | |||||||||
Juu Duzu the Whirlwind NM |
13 |
|
1 |
A, L, S | |||||||||
Vaa Huja the Erudite NM
|
45 |
1 |
A, L, S | ||||||||||
Vuu Puqu the Beguiler NM |
21-22 |
|
1 |
A, L, S | |||||||||
Zhuu Buxu the Silent NM |
16 |
|
1 |
A, L, S | |||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
Mobs Found Here[]
Name |
Level |
Drops |
Steal |
Family |
Spawns |
Notes | |||||||
Digger Wasp |
11-13 |
|
37 |
A, L, S, Sc | |||||||||
Dirt Eater |
3-5 |
|
Worm |
19 |
A, H | ||||||||
Earth Eater |
10-12 |
|
Worm |
14 |
A, L, H | ||||||||
Giant Pugil |
9-11 |
|
Pugil |
3 |
A, L, S | ||||||||
Giddeus Bee |
2-5 |
19 |
L, S, Sc | ||||||||||
Giddeus Pugil |
2-5 |
Pugil |
9 |
A, H | |||||||||
Land Pugil
|
18-20 |
Pugil |
Fished up |
A, H | |||||||||
Puffer Pugil
|
13-15 |
Pugil |
Fished up |
A, H | |||||||||
Pugil
|
3-5 |
Pugil |
Fished up |
A, H | |||||||||
Pug Pugil
|
8-10 |
|
Pugil |
Fished up |
A, H | ||||||||
3-10 |
|
|
34 |
A, L, S | |||||||||
3-10 |
|
|
36 |
A, L, S | |||||||||
Yagudo Mendicant |
11-18 |
|
|
47 |
A, L, S | ||||||||
Yagudo Persecutor |
11-18 |
|
|
48 |
A, L, S | ||||||||
Yagudo Piper |
11-18 |
|
|
50 |
A, L, S | ||||||||
Yagudo Priest |
22-28 |
|
|
11 |
A, L, S | ||||||||
3-10 |
|
|
34 |
A, L, S | |||||||||
Yagudo Theologist |
23-27 |
|
|
11 |
A, L, S | ||||||||
Yagudo Votary |
22-26 |
|
|
12 |
A, L, S | ||||||||
Yagudo's Elemental
|
4-6 |
Elemental |
47 |
||||||||||
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
See Also[]
- The Beastman City of the Yagudo